Delivery is the moment when mistakes cost the most. A file that will not open on the client's machine, a part at the wrong scale, an earlier version slipped into the batch: those mean round trips, delay, and sometimes trust.
Here is a systematic check of a folder of 3D models before you send it, and above all what it does not cover.
In practice, incidents almost always fall into five causes:
The principle shared by points 2, 3 and 6 deserves to be stated on its own, because it beats a file-by-file inspection: you are not looking for what is correct, you are looking for what sticks out. Sorting a column puts the extreme values at both ends. The anomaly announces itself, without you having to know in advance what you are looking for.
On a batch of thirty parts, that turns a twenty-minute review into a two-minute check.
Once the batch is approved, mark it. A status tag on the checked files, a note on the part that needed a judgement call, a rating on what is actually shipping. Because that information is stored beside the files and never inside them, the deliverables stay byte for byte identical to what you send. See tagging and rating without modifying the files.
The day the client comes back three months later, your trail is there.
Better be clear about the limits, because they matter:
This checklist catches handling errors, which are the most frequent and the most avoidable. It does not replace a technical review.
A few minutes, most of it spent on points 4 and 5, the only ones that call for judgement. Points 1, 2, 3 and 6 are column sorts.
The internal consistency of the batch is your reference: in a set of parts meant for the same assembly, the one outside the others' order of magnitude is suspect. Careful though, STL carries no unit information, so the value shown is a number, not a measurement.
Focus on point 6 and on the presence of textures. Finder tags will not make the trip, which is one more reason not to rely on them to carry information.
Ask the recipient instead. If an extra format is needed, conversion to USDZ, OBJ, STL, GLB and glTF is one click away from the same folder.
The same checklist applies on the way in, and that is where it pays off most: you catch the problem before you have started working on it.