Find answers to common questions or get in touch with our support team.
Quick answers to the most common questions about Eyemesh.
When you open a 3D file, Eyemesh automatically searches for textures in the file's folder and common subfolders (textures/, tex/, maps/, Materials/). It matches textures to materials by analyzing file names, texture types (diffuse, normal, roughness…), and material names.
Tip: For best results, open the folder containing your 3D files (via Cmd+O or drag & drop) rather than opening individual files. This gives Eyemesh read access to the entire folder, making texture detection much more reliable.
If textures are still missing:
For OBJ files: If the associated .mtl file is missing or misnamed, the Texture Manager also lets you remap it.
For files without external textures (like PLY or ABC): You can still assign textures to materials manually through the Texture Manager.
Batch remapping: If multiple files share the same missing texture, the remapping is applied to all of them at once.
The QuickLook extension runs in a sandboxed environment with limited file access. It can only read the 3D file itself, not the surrounding folder. This means external textures referenced by the file won't be visible in QuickLook previews.
To see textures, open the file (or its folder) in the main Eyemesh app, where the Texture Manager can locate and remap textures.
Eyemesh automatically detects animations embedded in 3D files (FBX, GLB, GLTF, USDZ, DAE). When an animation is found, playback controls appear at the bottom of the viewer.
To compare two models side by side:
In comparison mode, each model has independent controls. Click the link icon on the second viewer to synchronize rotation and zoom between both models — useful for comparing different versions of the same model.
The view has natural inertia — the model keeps spinning after you release the mouse. Your camera position is saved automatically and restored when you reopen the same file.
Eyemesh offers 3 render modes accessible from the toolbar:
You can also toggle the background color (white/black), show a grid, and adjust ambient lighting with the slider.
| Shortcut | Action |
|---|---|
| Cmd+O | Open file or folder |
| F | Toggle fullscreen preview |
| Escape | Exit fullscreen or multi-select mode |
| Z / Q / S / D | Pan camera (up / left / down / right) |
| Cmd+A | Select all files |
| Cmd+C / Cmd+X / Cmd+V | Copy / Cut / Paste files |
| Delete | Delete selected files |
Yes. Eyemesh supports exporting to:
Use the export button in the toolbar or the File menu to get started.
We're happy to help. Send us an email and we'll get back to you as soon as possible.
contact@prestapps.com