The ABC (Alembic) format is an animation cache format used in VFX and film pipelines to exchange animated geometry between applications. Converting ABC to OBJ gives you a universal format compatible with all 3D modeling software.
Launch Eyemesh and open your ABC file: drag and drop the file into the window, or use File > Open (Cmd+O). Eyemesh will load the geometry from the Alembic file. If the model has separate textures, use the Texture Manager to assign them.
Inspect your model in the 3D view. Check that textures and materials display correctly. If textures are missing, use the Texture Manager to reassign them manually.
Click the export icon in the toolbar, select the OBJ format, choose a save location, and confirm. Eyemesh generates the .obj file along with the .mtl file and a textures folder.
ABC (Alembic) is an open format developed by Sony Pictures Imageworks and Industrial Light & Magic. It serves as an animated geometry cache, storing mesh deformations frame by frame. It is used in professional VFX pipelines to transfer complex animations between software such as Maya, Houdini, and Nuke.
OBJ (Wavefront) is an open format for describing 3D geometry. It stores vertices, faces, normals, and UV coordinates in a text file. Materials are defined in an associated .mtl file. Its simplicity and universal compatibility make it one of the most widely used 3D exchange formats.
Download Eyemesh on the Mac App Store and convert your ABC files to OBJ in just a few clicks.