The DAE (COLLADA) format is an open XML exchange format used to transfer 3D scenes between different creation tools. Converting DAE to STL lets you prepare your models for 3D printing with any slicer.
Launch Eyemesh and open your DAE file: drag and drop the file into the window, or use File > Open (Cmd+O). If your DAE model uses external textures, open the full folder so Eyemesh can access them automatically.
Inspect your model in the 3D view. Check that textures and materials display correctly. If textures are missing, use the Texture Manager to reassign them manually.
Click the export icon in the toolbar, select the STL format, choose a save location, and confirm. The STL file is ready to open in your slicer for 3D printing.
DAE (Digital Asset Exchange) is the COLLADA standard format, developed by the Khronos Group. Based on XML, it stores geometry, materials, textures, animations, cameras, and lights. It is primarily used as an exchange format between applications such as Blender, Maya, SketchUp, and game engines.
STL (Stereolithography) is the standard format for 3D printing. It describes only the surface geometry as a triangulated mesh, with no color or texture. Compatible with all slicers (Cura, PrusaSlicer, BambuStudio, OrcaSlicer), it is the most common format for additive manufacturing.
Download Eyemesh on the Mac App Store and convert your DAE files to STL in just a few clicks.