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How to Convert a Unity Package File to USDZ on Mac

The Unity Package (.unitypackage) format is an archive format for the Unity game engine, used to distribute and share 3D assets, textures, and materials. Converting Unity Package to USDZ lets you view your 3D models in augmented reality directly on iPhone, iPad, or Apple Vision Pro.

Why Convert Unity Package to USDZ?

Convert Unity Package to USDZ with Eyemesh

Step 1 — Open the Unity Package File

Launch Eyemesh and open your Unity Package file: drag and drop the file into the window, or use File > Open (Cmd+O). Eyemesh automatically extracts the contents of the Unity package. Just open the .unitypackage file directly.

Step 2 — Check the Model

Inspect your model in the 3D view. Check that textures and materials display correctly. If textures are missing, use the Texture Manager to reassign them manually.

Step 3 — Export to USDZ

Click the export icon in the toolbar, select the USDZ format, choose a save location, and confirm. The USDZ file is ready — you can send it via AirDrop to an iPhone or embed it on a website.

What Is the Unity Package Format?

The Unity Package (.unitypackage) is a proprietary archive format for the Unity game engine. It contains 3D assets (models, textures, materials, animations) packaged for import into Unity. It is the standard format of the Unity Asset Store and is commonly used to share resources between Unity projects.

What Is the USDZ Format?

USDZ is a 3D archive format developed by Apple in collaboration with Pixar. It packages a USD file with all its textures into a single uncompressed file. It is natively supported by iOS, iPadOS, macOS, and visionOS for augmented reality display via AR Quick Look.

Download Eyemesh on the Mac App Store and convert your Unity Package files to USDZ in just a few clicks.

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